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Post by adr on May 13, 2020 11:38:43 GMT -7
Action Pistol Moving Target Practice: Bay #1 at Otto Rd Shooting Range. Handguns and PCC's only. Eye and ear protection required. Holsters for handguns and sling or case for PCC's required.
Sunday, 31 May: 12 noon to 3 PM
Sunday, 28 June: 12 noon to 3 PM
Fee: $5.00 (to cover targets and wood, gas for generator)
Also--Sunday July 26: Running Boar Rifle Match. 12 noon.
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Post by Admin on May 13, 2020 13:55:14 GMT -7
Looks like a day of fun. Right now looking like I will be there.
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Post by adr on May 15, 2020 6:16:16 GMT -7
I may have to reschedule Running Boar Rifle Match date. Sunday, July 26 is supposed to Cheyenne Frontier Days Rodeo Finals---that is if CFD is a GO this year. CFD leadership should make a decision within a few weeks. The Greeley Colorado Stampede has been cancelled and the Calgary Stampede has also been cancelled.
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larry
Junior Member
Posts: 64
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Post by larry on May 30, 2020 9:54:05 GMT -7
Hey Andy, moving target practice still on for tomorrow?
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Post by adr on May 30, 2020 14:27:46 GMT -7
Moving Target Practice is GO for tomorrow
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Post by Admin on May 30, 2020 16:14:17 GMT -7
One gun? Two gun? Cost difference? One run two run? Guess much depends on how many shooters show. Should be fun...
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Post by adr on May 30, 2020 17:49:22 GMT -7
Shoot as much as you like. Just get in line -- AP-1 targets will be available.
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Post by adr on May 30, 2020 18:10:07 GMT -7
Most will shoot the NRA Action Pistol course of fire --some may desire to shoot the AP "Texas Mover" (10 & 15 yds --reloading on the clock) some may only desire to shoot at the 10 yd line only--its "freestyle" tell the target operator what you want to do when your name come up.
Target speed will remain at 10 feet per second and travel for 60 feet on each run.
No more than 50 rounds fired when called up then come off and sign up for another run.
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Post by adr on May 30, 2020 18:13:30 GMT -7
FORMULA to CALCULATE LEAD: Distance to target in "feet" DIVIDED by bullet velocity in FPS, MULTIPLIED by twelve {to get to inches} then MULTIPLIED By target speed in FPS will provide LEAD in INCHES. Given a bullet at 1,000 FPS with a Bianchi target speed of 10 FPS (travels 60ft in 6 seconds) firing at 20 yds or 60 ft. Distance divided by bullet speed---------- 60/1000=0.06 Covert this figure from feet to inches-- 0.06 X 12 = 0.72 Factor in target speed---------------------0.72 X 10= 7.20 A bullet traveling at 1,000 fps fired at a target traveling perpendicular to the bullet path at 20 yds will require 7.2" of lead for center hit. Simple substitution of the target distance will reveal that at 10 yds you need 3.6" at 15 yds you need 5.4" and at 25 yds you need 9" of lead. The ten ring area is 8" in diameter and the 8 ring is 12" in diameter, thus the radii are 4 and 6 inches. In other words the actual aiming area is pretty forgiving. Therefore, bullet speed variations of 100 fps or more has little impact difference (1100 fps needs 6.5" lead at 20 yds, approx 7/10" variation from 1,000fps bullet) thus the general leading aiming area is second to good trigger control.
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Post by adr on May 30, 2020 18:15:57 GMT -7
Most who shoot poorly on the mover "relative" to their general shooting ability do one or more of 4 things. One they don't line up correctly for each pass. When shooting from R to L most shooting will take place on the LEFT side of the pass. Get a comfortable stance or position in that area. When shooting L to R most shooting will take place on the RIGHT side of the pass, so get comportable in that position. The start stance or position is most critical at 10 yds, then 15, 20 and 25 yds as the swing arc actually reduces as you move back. Two we wait too long to break the first shot. A draw and first shot in 3 seconds already has the target at the halfway mark. You may be able to get by with that on the 3 shot passes, but the 6 shot passes you really need to get that first shot out in 2 - 2.5" seconds to have sufficent time to work the trigger while holding lead for the remaining 5 shots. Also, at 10 yds if you fire the last shot at the far wall, then that 10 yd shot just became a 16.7 yd shot and if you hold that same aiming area, it will be slightly too much lead, because that shot will be chasing the target instead of needing to lead it. Lastly you see the wall, so you probably ambush the trigger anyway in panic. Three we tend to not trust our lead holding area, therfore we tend to look for our shots as they have been fired. This is a recipe for disaster. If your gun is sighted in, and if you know the bullet velocity and you have calculated the lead and if you hold in that general area and break the shots while the dot or sights are in that area, then as long as your wobble is no bigger than foot, then the shot will be at least an 8...guarranteed, and most will be tens! Four since we tend to not do one, two and three above, we get uncomfortable since our position has now cause us to twisted like licorice and since we are scoring as we shoot and not liking the result because we are too busy scoring, we don't have time to shoot, so then anxiety sets in and we go ballistic. Stinking thinking is disasterious especially on the MOVER.
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Post by Admin on May 31, 2020 14:37:23 GMT -7
Thanks Andy, always a fun time. Good warmup for next week.
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Post by adr on May 31, 2020 16:12:02 GMT -7
Thanx! good turnout today see you on Saturday
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